Ho Chun Mun Bryan
3D CHARACTER • FX • GENERALIST
ABOUT ME
I am an undergraduate pursuing a Bachelor of Fine Arts at Nanyang Technological University, Singapore, with a strong foundation in 3D sculpting, modelling, texturing, and look development. Creative, passionate and driven, with a keen eye for detail and a commitment to delivering high-quality work.
I love making cool and cute things, and I specialize in creating stunning 3D models and visualizations that bring ideas to life. Let me take you on a visual journey through my artistic world and explore the endless possibilities of 3D art!
A LITTLE MORE ABOUT ME
Growing up, I spent countless hours immersed in first-person shooter games & fighting games, sparking my early dream of joining the games industry. This passion led me to enroll in Singapore Polytechnic's Game Design and Development course.
However, as I honed my skills and developed as an artist, I discovered a deeper passion for creating 3D visuals and cinematic VFX. This realization inspired my transition into NTU’s School of Art, Design, and Media, where I’ve been pursuing my vision of bringing compelling worlds and characters to life.

EDUCATION
Nanyang Technological University, Singapore
Bachelor of Fine Arts in Media Art
Aug 2022 - May 2026
Flinders University, Australia (Exchange Programme)
Bachelor of Creative Arts in Visual Effects and Entertainment Design
Jul 2024 - Nov 2024
Singapore Polytechnic
Diploma in Games Design and Development
Apr 2017 - Aug 2020
RELEVANT WORK EXPERIENCES
Masonry Studios
CGI Generalist (Internship)
May 2025 - Aug 2025
Shimano (Singapore) Pte Ltd
3D Technical Vis-Dev Artist (Contract)
May 2024 - Jul 2024
Terresquall, Singapore
2D Art Lead and Game Designer (Internship)
Mar 2019 - May 2019
PROFICIENCY
★★★ Proficient in:
Tools: Maya, ZBrush, Substance Painter, Unreal Engine, Premiere Pro, After Effects
Skills: 3D Modelling, 3D Sculpting, UV Unwrapping, Texturing, Lighting, Rendering, Look Dev, 3D Animation, Documentation, Communication, Teamwork, 3D Printing
★★☆ Familiar with:
Tools: Marvelous Designer, Substance Designer, Cascadeur, 3ds Max, Redshift, Photoshop
Skills: Rigging, Xgen Hair Grooming, Clothing Simulation, Video Editing, Compositing, Kit-bashing, Creature Design
★☆☆ Dabbled in:
Tools: Blender, Nuke, Houdini, Marmoset Toolbag, Adobe Illustrator, Adobe Lightroom, Unity, Motion Builder
Skills: Matte Painting, 2D Illustration, 2D Animation
CONTACT INFO
INTERESTED IN COLLABORATING OR COMMISSIONING A 3D PROJECT? FEEL FREE TO CONTACT ME FOR FUTURE WORK AND CREATIVE PARTNERSHIPS.
Email: bhjw.art@gmail.com
LinkedIn: linkedin.com/in/bhjw

